Generated Game Level

: 52
unknownColors > []
a_patch_field > 
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###┼┌┴┴╩┴┴╝  ▫  ▫  ▫  ▫  ▫  ▫  ╔┬┬╤┬┬┘┼┼╪┼┼╪┼┼└┬┬╗  ╠┼###
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###┼╣  ▫  ╔┬┬┘┼┼╪┼┼╪┼┼└┬┬╗  ╚┴┴╩┴┴╝  ╠┼┼╪┼┼╪┼┼┌┴┴╝  ╠┼###
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Let’s reverse-engineer a bit together

Step 1: Start StarEdit and draw random level.

step-001

Step 2: Turn-on grid to see sprites.

step-002

Step 3: Stretch everything 200% vertical.

step-003

Step 4: Rotate 45 degrees.

step-004

Step 5: Let’s see now

step-005

Looks like we have some multi-level 9-patch, but all sprites are rotated 45 degrees and scaled vertically, plus shifted a bit to escape symmetry.
This is genius.

Now we can do the process backwards to create an isometric world.

O_o

PicFight.org

hh

I spent last week building a new startup, social-network or sort of an art-community… website called PicFight.org

PicFight is a community of diligent artists. The goal is to improve our skills through a voluntary participation in a set of exhausting art challenges (fights). PicFights is a regular art event. Participants draw art from scratch in a weekend or more, based on a theme suggested by community. The event attracts artists from all sides of the industry. Students, hobbyists, industry professionals, even independent game developers. We always welcome new participants and subscribers who tend to bring some positive thinking and constructive behavior in surrounding world.

Currently we are in the beta mode. Please try it out, leave your comments, sign up, have fun.

It is like LudumDare, but we do artwork instead of games.

PicFight #9

Right now I’d like to announce the next theme and anybody here is welcome to join.

PicFight #9: “Show your monsters!”
The task is to think out, to reveal your deep fears and to draw a monster. Otherwise you can draw any other monster fitting to a computer game or to a horror movie. Preliminary deadline is the 19th of May.

Here are the clear instructions:
1) Draw as many monsters as you want/can and send them to polycount-pf @ jfixby.com Don’t forget to attach your artwork and your profile link.
2) Try to do it by the end of the 19th of May. Or at least drop me an e-mail that you are drawing and you just need some more time.
3) Wait for the publishing day. Deadlines are flexible: we prefer to wait a bit more but to get more fun in the end. So postponing deadlines is quite a regular practice in PicFights.

Everything we do is for the sake of fun!

Also the master of the game has a personal obligation to send to each participants a rewarding postcard.

Have fun!